Gaslands was initially written with much the same design principles as Axles And Alloys*: a madcap and explosive car chase…
Mike
I have been high-fiving the 15-year-old me all week, ever since I signed the contracts with Osprey to publish my…
“I’d really like to do a sort of car combat game”, said my good friend John Brindley. We were stood…
I think that the re-invention of classic GW games is a bit of a thing right now. The people who…
In my day job, I work for a software startup. There is a concept in The Lean Startup by Eric Ries,…
As a bit of fun, here’s a more-or-less complete list of all of the games that I have made reference…
Here’s the video games that have had some impact on Gaslands…
As I steep myself in post-apocalyptic car combat, here’s the films that inspire me.
GASLANDS will be free for just 30 more days, due to some exciting & top secret developments…