EPISODE #295

Today's thrilling adventure sees our heroes battling The Blob, deep in the English Countryside.

The objectives are Set the Explosives, Find the Precious, and Forbidden Knowledge.

Local Threats

6) Earthquake

Every hero within 6” of the revealer of this threat marker is immediately knocked down, including the revealer. Discard this threat marker after revealing.

7) Raging Storm

This threat marker remains in play, and affects the whole board. All models’ maximum line of sight is now 6".

8) Disaster Strikes

When revealed, the revealer suffers a skill 7 attack. If this attack does one or more wounds, the model is knocked down. Discard this threat marker after revealing.

Setup

Objectives

Set the Explosives

Heroes on the villainous half of the table may interact within 1” of any piece of terrain to place an Explosives marker within 1” of them and touching the terrain piece. This Explosives marker may not be placed within 6” of another Explosives marker. A model with the Demolition Expert gains +3 skill when interacting to place an Explosives marker. End Of Game Condition: The game ends on the round that the third Explosives marker has been placed. At the end of the game, score 1 point for each Explosives marker that has been placed.

Find the Precious

Before the game starts, take five playing cards from a standard pack, exactly one of which should be an Ace. Shuffle them to form the Precious Object Search Deck. If a hero on the villainous half of the table makes a successful Interact action with a piece of terrain that has not already been searched, they search the terrain: reveal the top card of the Search Deck. If the revealed card is the Ace, discard the Ace and place a Precious Object objective token in the possession of the active model. Otherwise, discard the card. At the end of the game, if there is a Precious Object token in the possession of a surviving hero: score 3 points.

Forbidden Knowledge

Before the game starts, take five playing cards from a standard pack, exactly one of which should be an Ace. Shuffle them to form the Artifact Search Deck. When a villain is killed: reveal the top card of the Search Deck. If the revealed card is the Ace, discard the Ace and place an Esoteric Artifact objective token in base contact with the killed model, and as close as possible to the nearest hero. Otherwise, discard the card. At the end of the game, if there is a Esoteric Artifact objective token in the possession of a surviving hero: score 3 points.